Priest

  • AllianceHuman, Dwarf, Night Elf, Gnome
  • HordeUndead, Troll
Priest baseline abilities
LevelSpellDescription
1
A small, cheap single-target heal. Your main way to top up yourself or a friend in the early levels.
1
Raises a friendly target's Stamina for 1 hour. Cast it on yourself and everyone in your group.
1
Your basic Holy damage spell with a short cast. Your main way to kill enemies early on.
4
Instantly applies Shadow damage over 18 sec. Cast it first, then keep attacking while it works.
6
Instantly shields an ally, absorbing damage and stopping spell pushback while it holds. The same target can't be shielded again for 15 sec.
8
Lowers your threat for 10 sec. Use it when monsters turn from the tank to you.
8
An instant heal over time that restores health across 15 sec. Cheap and great for someone taking steady damage.
10
Alliance onlyQuest: Confounding Flash (Gnome)
Gnome priests only: confuses up to 5 nearby enemies for 3 sec, and any damage breaks it. Buys a moment to escape or recover.
10
Alliance onlyQuest: Desperate Prayer (Dwarf)
Dwarf priests only: instantly heals yourself for a large amount on a 10-minute cooldown. Save it for emergencies.
10
Alliance onlyQuest: Divine Grace (Human)
Human priests only: instantly heals an ally (not yourself) below 50% health. It also removes Weakened Soul, the debuff that blocks a new Power Word: Shield.
10
Horde onlyQuest: Hex of Weakness (Troll)
Troll priests only. Weakens an enemy for 2 min, lowering its melee attack power and the healing it receives.
10
A hard-hitting Shadow attack on an 8-sec cooldown. It causes a lot of threat, so let the tank get ahead first in groups.
10
Brings a dead player back to life with a little health and mana. Can't be cast in combat.
10
Alliance onlyQuest: Returning Home (Night Elf)
Night Elf priests only. Channel Arcane damage onto an enemy over 6 sec, on a 30-sec cooldown.
10
Horde onlyQuest: Touch of Weakness (Undead)
Undead priests only. The next enemy to hit you in melee takes Shadow damage and has its attack power lowered for 2 min.
12
Boosts your armor for 10 min. Each melee or ranged hit you take uses a charge, and it ends after 20 hits.
14
Removes 1 disease from a friendly target.
14
Makes up to 5 nearby enemies flee in fear for 8 sec, though damage may break it early. Your emergency button when enemies reach you.
16
A bigger heal with a 3-sec cast. Your efficient everyday heal when there's time to cast it.
18
Removes 2 harmful magic effects from an ally, or 2 helpful magic buffs from an enemy.
20
Alliance onlyDwarf racial
Dwarf priests only: deals Holy damage and roots a Humanoid enemy for 2 sec. Good for stopping a charging or fleeing foe.
20
Alliance onlyQuest: Contingency Plan (Gnome)
Gnome priests only: wards an ally so that if their health drops below 35%, they get a damage shield and a heal over time. A safety net for tanks.
20
Horde onlyQuest: Dark Sacrifice (Undead)
Undead priests only: trades your own health for mana over 15 sec, with more mana the higher your Spirit. Use it when you run dry mid-fight.
20
A disease that deals Shadow damage over 24 sec and heals you for the damage it deals. Available to every priest, not just Undead.
20
Alliance onlyQuest: Elune's Grace (Night Elf)
Night Elf priests only: for 15 sec, melee and ranged attacks miss you far more often, until 3 have missed. Use it when enemies are hitting you.
20
Protects an ally from the next Fear effect for 3 min. Cast it on your tank before fights with enemies that fear.
20
Alliance onlyQuest: Arcane Feedback (Human)
Human priests only: for 15 sec, enemies who land spells on you lose mana and take Shadow damage. Good against enemy casters.
20
A fast 1.5-sec heal that costs more mana for the healing. Use it when someone needs health right now.
20
A slow-casting Holy attack that hits hard and keeps burning the target for 10 sec. A strong opener before an enemy reaches you.
20
For 15 sec, a Humanoid (level 40 or lower) must come closer before it attacks you. Handy for sneaking past enemies.
20
Holds one Undead enemy helpless for up to 30 sec. Any damage frees it.
20
Horde onlyQuest: Shadowguard (Troll)
Troll priests only. Surrounds you with shadows for 10 min, and attackers who hit you take Shadow damage, up to 3 times.
22
See through a target's eyes for 1 min. Mostly useful for scouting.
24
Drains mana from an enemy and deals Shadow damage equal to half of it. Strong against enemy casters and healers, especially in PvP.
30
Raises a friendly target's Spirit for 1 hour.
30
Take control of a Humanoid enemy for up to 1 min and use it against its allies.
30
Heals your target and everyone in their party within 40 yards. Your group heal when several people are hurt at once.
30
Raises a target's Shadow resistance for 10 min. Use it before fights against enemies that deal Shadow damage.
32
Removes 1 disease from an ally, then tries again every 5 sec for 20 sec. Better than Cure Disease against repeated infections.
32
Instant Shadow damage on a short cooldown. If the target survives, you take damage equal to 10% of your max health, so use it to finish enemies off.
34
Float for 2 min: fall slowly and walk across water. Taking damage or mounting cancels it.
40
Your biggest single-target heal, with a slow 3-sec cast. Save it for tanks taking heavy, steady damage.
40
Creates a Lightwell that party and raid members can click to heal over 10 sec. Lasts 3 min or 5 charges, on a 10 min cooldown.Unconfirmed: Rank 1 requires level 40, but no trainer is listed for it yet. Trainers teach rank 2 at 50.
48
Codex: Prayer of Fortitude
Raises Stamina for your whole party and raid at once for 1 hour. Much faster than buffing people one by one.
56
Codex: Prayer of Shadow Protection
Raises Shadow resistance for your whole party and raid for 20 min. Used before raid fights against Shadow damage.
60
Raises Spirit for your whole party and raid for 1 hour.