Druid
Night Elf, Skyborne
Tauren, Skyborne
| Level | Spell | Description |
|---|---|---|
| 1 | Your basic direct heal for yourself or an ally. Use it to top up health between or during fights. | |
| 1 | Raises a friendly target's armor for 1 hour. Cast it on yourself and your group before heading out. | |
| 1 | Your basic Nature damage spell. Very cheap on mana, so it's a good filler between bigger spells. | |
| 4 | Instant Arcane damage plus more over 12 sec. Great for pulling or attacking on the move. | |
| 4 | An instant heal over time that restores health gradually over 12 sec. The core of druid healing, best cast before the damage lands. | |
| 6 | Damages enemies that hit the friendly target in melee for 10 min. Put it on whoever is getting hit. | |
| 8 | Roots one enemy in place and damages it over 27 sec, though damage may break it early. Works indoors. | |
| 10 | Shift into a bear with more armor, health, and attack power, using Rage instead of Mana. Your tanking form. | |
| 10 | Lowers the melee attack power of nearby enemies for 30 sec so they hit you and your group softer. Bear Form only. | |
| 10 | Taunts an enemy into attacking you, on an 8 sec cooldown. Use it in Bear Form to pull an enemy off an ally. | |
| 10 | Your next melee swing in Bear Form deals extra damage. A good way to spend spare Rage. | |
| 10 | For 45 sec, the next enemy to hit you in melee is rooted in place. Works in any form and makes a handy escape on a 1 min cooldown. | |
| 10 | Teleports you to Moonglade, the druid sanctuary, from anywhere. 10 sec cast. | |
| 12 | In Bear Form, instantly gain 10 Rage plus more over 10 sec, at the cost of lower armor (1 min cooldown). Use it to start a fight with Rage ready. | |
| 12 | A heal that lands right away and keeps healing over 21 sec. Use it when someone takes a big hit. | |
| 12 | Brings a dead player back to life, but can't be used in combat. Use it to get the group going again after a wipe. | |
| 14 | Stuns an enemy for 4 sec in Bear Form, on a 1 min cooldown. Use it to stop a dangerous spell or buy a moment. | |
| 14 | Removes one poison effect from a friendly target. | |
| 16 | Turn into a sea creature that swims 50% faster and breathes underwater. Perfect for underwater quests. | |
| 16 | Hits up to 3 nearby enemies at once in Bear Form. Your main tool for holding the attention of several enemies. | |
| 18 | Lowers an enemy's armor for 40 sec and stops it from stealthing or turning invisible. Castable in Bear and Cat Form. | |
| 18 | Puts an enemy Beast or Dragonkin to sleep for up to 40 sec until it takes damage. Only one target at a time. | |
| 20 | Shift into a cat that fights in melee with Energy and combo points. Your main melee damage form. | |
| 20 | Your basic Cat Form attack, based on your weapon damage. Awards 1 combo point. | |
| 20 | Passive | Your spells and attacks sometimes trigger Clearcasting, making your next damage or healing spell or attack free. Always active. |
| 20 | Stealth in Cat Form so enemies can't see you, at 30% slower movement. Use it to sneak up for an opening attack or slip past enemies. | |
| 20 | Brings a dead ally back to life, even in combat. 30 min cooldown, so save it for emergencies. | |
| 20 | A finishing move that spends your combo points to make the target bleed over 12 sec. More combo points means more damage. | |
| 20 | A heavy Cat Form attack that only works from behind the target and awards 1 combo point. Best when someone else is holding the enemy's attention. | |
| 20 | A slow, hard-hitting Arcane spell. Use it to open a fight or whenever you have time to stand and cast. | |
| 22 | Calms a Beast so it won't attack until you're 10 yards closer, for 15 sec. Lets you slip past animals without a fight. | |
| 24 | Claws the target and makes it bleed over 9 sec. Awards 1 combo point. | |
| 24 | Removes one Curse or Bane effect from a friendly target. | |
| 24 | Cat Form: increases your Physical damage by 15% for 6 sec. Free, on a 30 sec cooldown. | |
| 26 | Removes a poison from the target, then tries again every 2 sec for 8 sec. Better than Cure Poison against repeated poisoning. | |
| 26 | Run 60% faster for 15 sec in Cat Form, even while Prowling (5 min cooldown). Good for escapes or catching up. | |
| 28 | Forces all nearby enemies to attack you for 6 sec, on a 10 min cooldown. An emergency button when many enemies go after your group. | |
| 28 | Lowers your threat a little so the enemy is less likely to turn on you in Cat Form. | |
| 30 | Channel to heal all party members within 20 yards every 2 sec for 10 sec. An emergency group heal on a 5 min cooldown. | |
| 30 | Turn into a fast-running form that moves 40% faster outdoors. Your main way to get around before you have a mount. | |
| 32 | A finishing move that deals instant damage per combo point and turns leftover Energy into extra damage. | |
| 32 | A big opening attack that requires Prowl and being behind the target. Awards 1 combo point. | |
| 32 | Shows nearby humanoids on your minimap while in Cat Form. Useful for finding humanoid quest targets. | |
| 36 | In Bear Form, turns Rage into health over 10 sec, each point healing 1% of your health. A strong tanking self-heal (3 min cooldown). | |
| 36 | Opens from Prowl behind the target, stunning it for 2 sec and making it bleed over 18 sec. Awards 1 combo point. | |
| 40 | An upgraded Bear Form with far more armor, health, and attack power. Replaces Bear Form for tanking from level 40. | |
| 40 | Passive | Reduces the damage you take from falling while in Cat Form. |
| 40 | Channel a storm that damages all enemies in an area and slows their attacks for 10 sec. Your main AoE, with no cooldown. | |
| 40 | Hugely boosts a target's mana regeneration for 20 sec, even while casting (6 min cooldown). Use it on yourself or a healer running low. | |
| 42 | A Bear Form attack that makes the target bleed over 15 sec, stacking up to 5 times and causing high threat. A key tool for holding enemies' attention. | |
| 44 | Reduces physical damage you take by 20% for 15 sec, and hits won't delay your spellcasting (1 min cooldown). | |
| 50 | Mark of the Wild for your whole party or raid at once: more armor, stats, and resistances for 1 hour. Uses Wild Berries. |