Hunter
Human, Dwarf, Night Elf, Skyborne
Orc, Tauren, Troll, Skyborne
| Level | Spell | Description |
|---|---|---|
| 1 | Keeps firing your bow, gun, or crossbow at the target until you stop. Your main source of ranged damage, but it doesn't work within 8 yards. | |
| 1 | Makes your next melee swing hit harder. Use it when an enemy is up close and you can't shoot. | |
| 1 | Shows nearby beasts on your minimap (only one tracking type can be active). Handy for finding pets to tame or hunting targets. | |
| 4 | Raises your chance to dodge attacks, and only one Aspect can be active at a time. Switch to it when enemies are hitting you in melee. | |
| 4 | Poisons the target for Nature damage over 15 sec. Only one of your Stings fits on a target. | |
| 6 | An instant shot that deals Arcane damage on a short cooldown. A reliable extra hit to use whenever it's ready. | |
| 6 | Marks a target for 2 min so everyone shooting it deals more ranged damage. It also stays visible to you if it stealths and shows on your minimap. | |
| 8 | Slows the target's movement by 50% for 4 sec. Use it to keep enemies away from you or stop runners. | |
| 8 | Passive | Lets you parry melee attacks that hit you from the front. |
| 10 | Increases your ranged attack power, so your shots hit harder. Your default Aspect while shooting. | |
| 10 | Opens the pet training window, where you teach your pet abilities you have learned. | |
| 10 | Summons your tamed pet to your side. Use it after logging in or after dismissing it. | |
| 10 | Sends your pet away, lowering its happiness. Use it when you want to swap pets or play without one. | |
| 10 | Feeds your pet to keep it happy, and food close to its level works best. Do it regularly, especially right after taming. | |
| 10 | Brings your dead pet back to life with a little health. Takes a 10 sec cast and lots of mana. | |
| 10 | Channel for 20 sec to tame a beast as your pet. Your armor drops while taming, so pick a beast you can survive and feed it right after. | |
| 10 | Shows nearby humanoids on your minimap, useful for finding quest targets or players. | |
| 12 | Causes a burst of threat to pull an enemy onto you. Use it to save a friend or pull an enemy off your pet. | |
| 12 | Channel to heal your pet over 5 sec. Use it between pulls or when your pet is tanking a tough fight. | |
| 12 | A melee hit that slows the enemy by 50% for 10 sec. Use it to step away and get back to shooting range. | |
| 14 | Zooms your view far out to scout an area. Outdoors only. | |
| 14 | Take direct control of your pet for 2 min, seeing through its eyes. Good for scouting. | |
| 14 | Makes a beast run in fear for up to 10 sec, though damage may break it. Use it to take an extra beast out of a fight. | |
| 16 | Drops a Fire trap at your feet that burns the first enemy to step on it over 15 sec. Usable in combat, on a 30 sec cooldown. | |
| 16 | A melee counterattack for weapon damage, only usable right after you dodge. Press it whenever it lights up in melee. | |
| 18 | Hits up to 3 enemies at once. Great against groups, and it shares its cooldown with Aimed Shot. | |
| 18 | Shows nearby undead on your minimap. | |
| 20 | A 2 sec cast shot that hits hard. Open fights with it before the enemy reaches you, and note it shares a cooldown with Multi-Shot. | |
| 20 | Boosts your run speed by 30% for travel, but you're dazed if anything hits you. Turn it off before fights. | |
| 20 | Lowers your threat on a melee target so it turns back to your pet or tank. Also stops your auto-attack. | |
| 20 | Passive | Lets you equip a one-handed weapon in each hand. |
| 20 | Drops a Frost trap that freezes the first enemy to step on it for up to 20 sec, and damage breaks it. Your best crowd control. | |
| 22 | Stings the target so it misses attacks more often for 20 sec. Useful on hard-hitting enemies, and it replaces your other Stings on that target. | |
| 24 | Shows a beast's health, damage, armor, resistances, and diet. Check before taming. | |
| 24 | Helps you spot stealthed enemies and shows hidden units on your minimap. | |
| 26 | Increases your ranged and melee attack speed by 40% for 15 sec. A big damage cooldown (5 min) for tough fights. | |
| 26 | Shows nearby elementals on your minimap. | |
| 28 | Drops a Frost trap that creates an ice patch for 30 sec, slowing all enemies in it by 60%. Great for kiting groups. | |
| 30 | Makes you untrackable and increases your melee attack power. The Aspect for melee-focused hunters. | |
| 30 | Pretend to die so enemies may stop attacking you, dropping threat or escaping a bad pull. Get up within 6 min or you really die. | |
| 32 | Reveals stealthed and invisible enemies in an area for 30 sec. Mostly a PvP tool against Rogues. | |
| 32 | Shows nearby demons on your minimap. | |
| 34 | Drops a Fire trap that explodes when an enemy comes close, burning everything within 10 yards. Your trap for groups. | |
| 36 | Drains the target's mana over 8 sec. Use it on healers and casters, mostly in PvP. | |
| 40 | Gives you and nearby group members 30% run speed, but anyone hit gets dazed. Use it for group travel only. | |
| 40 | Passive | Lets you equip Mail armor. |
| 40 | Shows nearby giants on your minimap. | |
| 40 | Channel a rain of arrows on an area for 6 sec, hitting every enemy inside. Your main area damage. | |
| 46 | Gives you and nearby group members Nature resistance. Use it against poison and nature-damage bosses. | |
| 50 | Shows nearby dragonkin on your minimap. | |
| 60 | Removes 1 Frenzy effect from an enemy creature. Essential for some raid bosses.Unconfirmed: Wowhead lists it as a book drop, but Warcraft Wiki's Forever page leaves it out. |